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[[File:20170225202712 1.jpg|thumb|220x220px]] |
[[File:20170225202712 1.jpg|thumb|220x220px]] |
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− | '''Horde Mode '''is one of two game modes available in ''[ |
+ | '''Horde Mode '''is one of two game modes available in ''[[RWBY: Grimm Eclipse]]''. It was released on October 13th 2016 as a free update, along with the release of the [[Downloadable Content|JNPR DLC]].<ref>[http://steamcommunity.com/games/418340/announcements/detail/825674348246133881 Team JNPR, Horde Mode, Localization, and Mac Release!]</ref> |
− | The players are assisted over [http://rwby.wikia.com/wiki/Scroll scroll] by [ |
+ | The players are assisted over [http://rwby.wikia.com/wiki/Scroll scroll] by [[Peter Port|Professor Port]]. |
== Gameplay == |
== Gameplay == |
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The player can achieve this by playing aggressively, or hanging back and working on crowd control. |
The player can achieve this by playing aggressively, or hanging back and working on crowd control. |
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− | As the player defeats enemies, acquires Wave MVP (multiplayer only), Turret MVP (multiplayer only) or flawless waves (no damage to the control centers), they earn [ |
+ | As the player defeats enemies, acquires Wave MVP (multiplayer only), Turret MVP (multiplayer only) or flawless waves (no damage to the control centers), they earn [[Lien]], which can be spent on buying turrets. |
Turrets help the player defend certain locations, increasing their chances of completing the level. Players can purchase either machine gun, icethrower, grenade launcher or shotgun turrets, which provide various advantages and disadvantages to the battlefield. |
Turrets help the player defend certain locations, increasing their chances of completing the level. Players can purchase either machine gun, icethrower, grenade launcher or shotgun turrets, which provide various advantages and disadvantages to the battlefield. |
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− | As the waves go on, they increase in difficulty, forgetting simple [ |
+ | As the waves go on, they increase in difficulty, forgetting simple [[Beowolf]] waves and moving onto waves where multiple [[White Android|White Commando Androids]] and [[Mutant Beowolf|Mutant Beowolves]] spawn, as an example. |
− | Horde Mode is the only place where [ |
+ | Horde Mode is the only place where [[Mini Deathstalker|Mini Deathstalkers]] spawn. |
Like [[Campaign]], the more players are present, the more enemies spawn, therefore increasing the difficulty in certain senses. |
Like [[Campaign]], the more players are present, the more enemies spawn, therefore increasing the difficulty in certain senses. |
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== Locations == |
== Locations == |
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At the moment, there are only 3 maps to play on for Horde Mode. |
At the moment, there are only 3 maps to play on for Horde Mode. |
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− | * [ |
+ | * [[Emerald Forest (Horde)|Emerald Forest]], 5 nodes over 10 waves |
− | * [ |
+ | * [[Forever Fall (Horde)|Forever Fall]], 3 nodes over 8 waves |
− | * [ |
+ | * [[Mountain Glenn (Horde)|Mountain Glenn]], 4 nodes over 10 waves |
== Trivia == |
== Trivia == |
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* There is an unused Horde Mode map for Dr. Merlot's Island |
* There is an unused Horde Mode map for Dr. Merlot's Island |
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− | * The Horde Mode [ |
+ | * The Horde Mode [[achievements]] are the most challenging to get, even though there are only 5 achievements directly related to Horde Mode |
− | * Turrets do count towards [http://grimmeclipse.wikia.com/wiki/Rank Rank] requirements, except Turret MVP does not count as Wave MVP. |
+ | * Turrets kills do count towards [http://grimmeclipse.wikia.com/wiki/Rank Rank] requirements, except Turret MVP does not count as Wave MVP. |
== Gallery == |
== Gallery == |
Revision as of 05:59, 2 April 2017
Horde Mode is one of two game modes available in RWBY: Grimm Eclipse. It was released on October 13th 2016 as a free update, along with the release of the JNPR DLC.[1]
The players are assisted over scroll by Professor Port.
Gameplay
Unlike Campaign, Horde Mode is rather self-contained, despite having to be played online. The player is spawned in an area covered in control centers, and has to spend a certain amount of waves defending control centers, and surviving. Unique to Horde mode, if you are not revived before your timer runs out, you do not respawn until the next wave.
The player can achieve this by playing aggressively, or hanging back and working on crowd control.
As the player defeats enemies, acquires Wave MVP (multiplayer only), Turret MVP (multiplayer only) or flawless waves (no damage to the control centers), they earn Lien, which can be spent on buying turrets.
Turrets help the player defend certain locations, increasing their chances of completing the level. Players can purchase either machine gun, icethrower, grenade launcher or shotgun turrets, which provide various advantages and disadvantages to the battlefield.
As the waves go on, they increase in difficulty, forgetting simple Beowolf waves and moving onto waves where multiple White Commando Androids and Mutant Beowolves spawn, as an example.
Horde Mode is the only place where Mini Deathstalkers spawn.
Like Campaign, the more players are present, the more enemies spawn, therefore increasing the difficulty in certain senses.
Locations
At the moment, there are only 3 maps to play on for Horde Mode.
- Emerald Forest, 5 nodes over 10 waves
- Forever Fall, 3 nodes over 8 waves
- Mountain Glenn, 4 nodes over 10 waves
Trivia
- There is an unused Horde Mode map for Dr. Merlot's Island
- The Horde Mode achievements are the most challenging to get, even though there are only 5 achievements directly related to Horde Mode
- Turrets kills do count towards Rank requirements, except Turret MVP does not count as Wave MVP.